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Guerrilla Ascension

Discussion in 'Wild Card Forum' started by fifthcolumn, Jul 2, 2019.

  1. fifthcolumn

    fifthcolumn Active Member

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    So, if it's my job to bring up 10 abject muggles from Unbegun to Heavy Hitter, this is how I start. Tell me what I'm doing wrong.


    Love wins the war, boys. But it cannot yet win every battle. That is why they sent you.

    You will be operating in an environment where the act of observation influences the reality around you. In order to achieve mastery of this aspect of the terrain, you begin with acts of surrender.

    You will need to start giving up the fight to ascend over it. Not the important things- just the bullshit. We all do it too much. Wife or stranger. Start giving up the fights with your allies that are just habit. Old ways.

    What we need are more acts of sacrificing Anger on the altar of Love and Peace. Sacrificing Worry and Doubt on the altar of Harmony and a Happy Hearth. Catching yourself in the act of performing these unwanted habits and replacing them with new habits that look more like ascension. Like deep, slow breaths and a lot of confident smiling.

    Give up, brother, you don't need this one. Or the next. Your observations are sabotaging your environment because the chemicals your body is releasing are shortening your lifespan and making you dumber. Release your anger back to the universe. Release your worry. Don't "tamp it down" or "cork it" or "vent it." Always release your unwanted negative emotion.

    If this war is to be won, it will be accomplished by those who begin it with heroic acts of hard-fought surrender. Once you become more aware of how this observational environment works, you will come to understand that what felt like surrender was killing enemies and taking ground.
     
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  2. fifthcolumn

    fifthcolumn Active Member

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    Once you have achieved your first glorious act of surrender, the rest will come easier. They will not be easy, but you will grow more accustomed to the enemy's tactics as he repeatedly tries to draw you into more conflicts. If you are vigilant in your acts of surrender you will start to understand more of the observational nature of the environment you are in.

    During this time, it is extremely useful to play the blame game. The blame game goes like this. For the next 3 months, it's all your fault. If you find yourself in a fight, you are wrong. You are the responsible party. Apologize and explain to this person where you made the mistake. And how you will correct it in the future. And make it believable- you don't want people catching on to the game.

    The blame game will strengthen you by breaking you down. You will become resentful toward your allies. And guess what, buddy? You're wrong for that, too. Explain why and how you will correct the problem in the future.

    The only two rules to the blame game are YOU DO NOT TALK ABOUT BLAME GAME. If you tell anyone that you are playing the blame game you will destroy its magic. This magic combined with the tactics you develop along your glorious conquest of surrender will enable you to rise above the battlefield. To see the nature of both your ally and your enemy. But most importantly, your own.

    From this heightened perspective, you will be able to take enemies at will, and be in a better position to kill those that threaten your ally's airspace.
     
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